Taboo – Body language

Players form two teams. On each turn a player from one team selects a member of the other, who is used like a marionette to act out things that the other players on the first team must guess.

The Chameleon

A bluffing deduction game for everyone. Each round involves two missions, depending on whether you’re the Chameleon or not. Mission 1: You are the Chameleon. No one knows your identity except you. Your mission is to blend in, not get caught and to work out the Secret Word. Mission 2: You are not the Chameleon. Try to work out who the Chameleon is without giving away the Secret Word.

Dixit

Each turn in Dixit, one player is the storyteller, chooses one of the six cards in their hand, then makes up a sentence based on that card's image and says it out loud without showing the card to the other players. Each other player then selects the card in their hand that best matches the sentence and gives the selected card to the storyteller, without showing it to anyone else.

Dixit: Quest

Expansion for Dixit. 84 new cards with paintings that can be used on their own (but then you need some kind of voting tokens and paper and pencil to take notes of the scoring) or with those from the base game (or with Dixit: Journey or Dixit: Odyssey). The game does not contain scoring board and tokens, but it will be packed in a smaller box in which it is much easier to take it on a trip. This game could theoretically be played as it is, but the components needed to play are contained in the base-game.

Throw Throw Burrito

Throw Throw Burrito is what you get when you cross a card game with dodgeball. Try to collect matching sets of cards faster than your opponents while simultaneously ducking, dodging, and throwing squishy airborne burritos. The cards you collect earn points, but getting hit by flying burritos loses them. So clear some space and put away the antiques, because you’ve never played a card game quite like this before.

Soqquadro (Shelft 11)

Soqquadro is an innovative party game in which what's happening away from the table is as important as what's happening on it. The game takes place in real-time. You draw a card from a deck and search for an object that satisfies the request on the card. The cards come in three colors to identify their difficulty level. When you find the object, place it on the table, move your pawn one step further on the score board and draw another card. When a pawn crosses a Challenge Line for the first time, the game stops for a while and a Challenge is played. The game ends when a pawn reaches or crosses the 16th box on the score board.